Goal: Prepare the world, carrot sprite, and game variables.
- Place the "when run" block in the workspace.
- Set the "set background to" block to the shown background.
- Place the "make new sprite at" block and choose the carrot sprite at (200, 200).
- Set the carrot sprite size to 50 with the "set" block.
- Set the "collectedCarrots" variable to 0 with the "set" block.
- Set the "countDownToCactus" variable to 5 with the "set" block.